Lycanthropic Feats

Wolf Savage (Combat, Style)
You can savage vulnerable foes so badly they become supernaturally disfigured.

Prerequisite: Wis 17, Improved Unarmed Strike, Wolf Style, Wolf Trip, Knowledge (nature) 9 ranks.

Benefit: Whenever you deal a prone opponent at least 10 points of damage with a natural weapon or unarmed strike, you can savage your foe as a swift action. Your victim becomes disfigured unless it succeeds at a Fortitude save (DC = 10 + 1/2 your character level + your Wisdom modifier). The effects of this disfigurement are identical to those of a bestow curse spell (caster level equal to your character level).

Wolf Style (Combat, Style)
You can channel the curse in your blood to hamper foes that turn their backs on you.

Prerequisite: Wis 13, Improved Unarmed Strike, Knowledge (nature) 3 ranks.

Benefit: While using this style, whenever you deal at least 10 points of damage to a foe with an attack of opportunity, that foe's base speed decreases by 5 feet for 1 round. The foe's base speed decreases by an additional 5 feet for every 5 points of damage your attack deals beyond 10. If this penalty meets or exceeds the remaining number of feet your foe can move during its turn, you may attempt a combat maneuver check to trip your foe as an free action.

Wolf Trip (Combat, Style)
You have studied wolves' skill at bringing down prey.

Prerequisite: Wis 15, Improved Unarmed Strike, Wolf Style, Knowledge (nature) 6 ranks.

Benefit: You gain a +2 bonus on all combat maneuver checks to trip as part of an attack of opportunity. While using Wolf Style, whenever you successfully trip a creature, as a free action you may choose an available square adjacent to you for the tripped creature to land prone in.